View all by Eighthsum9798
Creator
Follow Eighthsum9798
Follow
Following Eighthsum9798
Following
Add To Collection
Collection
Comments
Devlog
The Mines Of Morrenhall
←
Return to The Mines Of Morrenhall
Devlog
Music and game completion
February 04, 2024
by
Eighthsum9798
The game was pretty much ready to be shipped out, but one thing was missing, the music. So I went and sourced a piece of music from a respected source in the community, Kevin MacLeod royalty free musi...
Continue reading
Collectible system, issues and fixes
February 04, 2024
by
Eighthsum9798
After realising the combat system wasn’t working, I had to focus on the main objective of picking up collectibles to allow the player to win the game. I had started coding the features that when the...
Continue reading
Combat system issues
February 04, 2024
by
Eighthsum9798
I intended on adding a combat system in the game, allowing the player to swing a sword to protect themselves and defeat the enemies as one of the objectives the player had to complete. I had added the...
Continue reading
Fixing health system issue and collision issue
February 04, 2024
by
Eighthsum9798
As I attempted to fix the issue with the collisions to then allow player to be damaged, I tried to determine what the issue was, it was eventually narrowed down to the character controller being the m...
Continue reading
Ui, health system and game over
February 04, 2024
by
Eighthsum9798
Since the ai navigation was completed, I moved onto implementing the UI and a health system to allow the player to be damaged and be able to lose the game. I started with adding a crosshair to the cen...
Continue reading
Map creation and Ai navigation
February 04, 2024
by
Eighthsum9798
For this area of the development, I had made the decision to go ahead and create the level map, allowing me to then focus on the Ai functionality and pathing around the level. For the creation of the...
Continue reading
Dev Log 1 - Basic Movement and camera movement (21/11/2023)
November 21, 2023
by
Eighthsum9798
#coding
For this week i have started basic development of the game, implementing basic movement and camera rotation and movement. The creation of the scripts were relatively simple allowing the use of the uni...
Continue reading