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Starship Struggle
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Devlog
Dev Log 7 - Game launch 04/06/2024
June 04, 2024
by
Eighthsum9798
after a couple tweaks to some sections of the game, i'm pleased to announce the launch of my game, Starship Struggle. this game is small in scale as this is targeted to an arcade cabinet provided with...
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Dev Log 6 - Big picture mode graphics 21/05/2024
May 21, 2024
by
Eighthsum9798
For this week, since i have pretty much completed the game and all functional requirements, i decided to create some graphics that are required for the game page on the arcade cabinet, for the steam b...
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Dev Log 5 - enemy shooting mechanics 14/05/2024
May 14, 2024
by
Eighthsum9798
for this week, i have been working on one of the extra features i wanted in my game which was in my original design. this was to have the enemies shoot back at the player to increase difficulty of the...
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Dev log 4 - score system and audio 07/05/2024
May 07, 2024
by
Eighthsum9798
for this week i had worked on the scoring system and adding some audio elements into the game. i was a little worried when trying to get the score in, in case it broke any other elements but with some...
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Dev log 3 - health system, menus and ui functionality 30/04/2024
May 07, 2024
by
Eighthsum9798
for this week i had worked on the menus, navigation and health systems to then have a relatively working prototype to test on the arcade cabinet. i started my work on the menu and controls scenes and...
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Dev Log 2 - sprites, enemy variation, spawning 23/04/2024
April 23, 2024
by
Eighthsum9798
over the last week i had made some great progress on the game, to start with i worked on the spawning system for the enemies. having them randomly spawn at given points. this was quite an interesting...
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Dev log 1 - movement and shooting 16/04/2024
April 16, 2024
by
Eighthsum9798
For this week i have started with getting the base movement for my player and the start of the weapon system for the player, getting the movement was relatively simple. but i had a slight issue as i m...
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